showing 11 games

namepublisher(developer)year arrow_downwarddescription
Le Declic author1987 labelimageminimize
20,000 Leagues Under the Sea  Coktel Vision1988The game is based on an 1870 novel by Jules Verne.

On July 5th, 1867 the government decided to launch the famous ship the "Abraham Lincoln", which left on the trail of a sea monster. The great French professor Mr. Arronax took part in the expedition. The weeks passed without any sign of the monster's presence in the area, when, one day, 300 miles from the shores of Queen Charlotte's Island... three members of the expedition set out on board the Nautilus, a submarine navigated by Captain Nemo. The player takes Arronax's role to find out more.

Most of the game is spent on the Nautilus, which consists of three rooms: the living room, the control room, and the library. There the player can manipulate objects and talk to people to receive hints on what to do next and the state of the Nautilus. With the map, he influences the route. Sometimes the player leaves the submarine to explore other locations, and respectively solves puzzles to receive more hints or to solve action sequences, e.g., fighting against a shark.

The game is played in real-time, which means the key to success is being in the right location at the right time. This also results in various possibilities to render the game unwinnable and causes waiting times. For the same reason, the player also needs to watch Nemo's mood. If they anger Nemo, e.g., by manipulating the ship instruments, he locks the player into their room and valuable time passes. The game is played completely in point & click and has no function to save progress.***
[80]***
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Passengers on the Wind  Infogrames1988 labelimageminimize
Passengers on the Wind 2  Infogrames1988 labelimageminimize
Crash Garrett  ERE Informatique (Metal Hurlant)1989Crash Garrett is an adventure in the mold of the classic 1930s film serials: you take on the role of dashing Crash Garrett, a flying ace who makes a living by flying rich Hollywood types around on private flights across the west coast of the United States. As the game opens, Garrett is taking journalist Cynthia Sleeze to an exclusive interview with a high-powered psychoanalyst to the stars, as part of a red-hot story. He soon becomes entangled in the story himself, and must use his wits, cunning and fists to save the day.

While the game takes typed commands, the action is shown as a sort of animated comic book. There is a background image that sets the scene (it may be a mini-map, that shows Garrett's current location marked with a red X) and on top of this are comic book panel-like portraits of the characters currently in the scene, that move around the screen and speak in speech bubbles. Some versions of the game use synthesized speech, but only when Garrett addresses the player, for "What do you want to do now?"-type prompts.***
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A Bun for Barney BBC Multimedia (The MultiMedia Corporation)1991"A Bun for Barney" is an animated story aimed at three-to-eight-year-olds in which a small bear discovers that the world is full of bounders ready to rip the cherries from his iced bun. The pop-up world contains animations, surprise word and number games and hidden nursery rhymes which children can explore by clicking on different parts of the screen. The game features the voice of Tom Baker.***
[7]***
[7]
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Sherlock Holmes: Consulting Detective Icom Simulations1991 labelimageminimize
Snoopy: The Case of the Missing Blanket The Edge (Softek)1991 labelimageminimize
Psycho killer On-Line Entertainment (Delta 4)1992This is a CDTV only game!
Well, the task is to kill the psycho.. Wery strange game,
one thing i do remember about it is then the psycho speaks with him self:

"Morgan"
"yes?"
"Are you too weak to kill?"
"No"
"Ha ha ha.."

Not wery normal at all..
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The Case of the Cautious Condor Tiger Media1992Made for CDTV labelimageminimize
The Town With No Name On-Line (Delta 4)1992This is a CDTV only game!
It's a comic western with alot of duels, and other wildwest activities :)
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